Board Game Design - From Prototype to Product

Tuesday, April 27, 2021 - 12:00pm to 1:00pm


This session will draw on the experiences of a panel of game designer who have brought a game to market. The panelists have a variety of different experience in the choices game makers face. Each will share the experience of their path, which will be followed by a moderated discussion. Topics will include:

  • Moving from concept to prototype
  • Play testing prototypes
  • Copyright, patent or open source
  • Options manufacturing and printing
  • Self publishing vs Big Publishers
  • Crowd fundraising
  • Distribution and marketing of independent games

This will be of interest to anyone with a board game idea or design who is curious about the process and options for bringing the game to the masses.



  • Welcome (3 minutes)
  • Panelist Stories (32 minutes, 8 minute each)
  • Questions and Answers (20 minutes)


Matt Fantastic
Creative director of
Forever Stoked Creative


Elm City Games 


Emma Larkins

Game designer and publisher



Liza Rivera Salta

Creator of Face Factor™


Jonathan Ritter-Roderick

Senior Outreach Lead, Tabletop Games at Kickstarter

Omari Akil

Game Designer, Content Creator, Community Builder


When capacity of event is full you may join the Waiting List. For online events a link to join the session will be automatically emailed after registration.
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